Oct 18, 2005, 03:16 AM // 03:16 | #1 |
Pre-Searing Cadet
Join Date: May 2005
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What is the max base energy you can get with a monk?
I want to keep the +4 energy pip, so no negative energy items? What is the most you can get with armor and weapons and focus items...whatever?
I am trying to find out, so any help would be nice. |
Oct 18, 2005, 04:00 AM // 04:00 | #2 |
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Collector has energy regen -1 +15 +12 = +27, -1 pip = 3 pips
You can get +5 energy >50 wand, +12 energy focus (any) --> +17, 4 pips You can get a +5 insightful staff --> +15 energy, 4 pips EDIT: You can get a +15 +12 - 1 pip offhand also. that means +54 and 2 pips if you use both the +12 +15/-1 offhand and weapon Last edited by LifeInfusion; Oct 18, 2005 at 04:04 AM // 04:04.. |
Oct 18, 2005, 04:39 AM // 04:39 | #3 |
Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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let's see.... +12 with an off hand focus, +10ish with all tattoo armor....
I'd guess around 48 or 50 total. I'd have to look to be sure. |
Oct 18, 2005, 04:55 AM // 04:55 | #4 |
Frost Gate Guardian
Join Date: Jul 2005
Profession: E/Mo
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Have like 69 enegry on my monk
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Oct 18, 2005, 06:07 AM // 06:07 | #5 |
Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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he doesn't want a -1 energy degen offhand...
so... Monk Base = 20 Energy Ascetic Armor Set = 18 Energy Wand/HoD Sword = 5 Energy Offhand w/o -1 Energy Degen = 12 Energy ----------------------------------------- 55 Energy Last edited by Valerius; Oct 18, 2005 at 07:52 PM // 19:52.. |
Oct 18, 2005, 06:19 AM // 06:19 | #6 |
Jungle Guide
Join Date: Aug 2005
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I believe offhands have a max of 12, and they can have innate mods to further increase.
Just something I remember, can anyone confirm? |
Oct 18, 2005, 06:35 AM // 06:35 | #7 |
Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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yeah offhands have a max of 12 energy... then there are the other offhands with a -1 energy degen but u get +30HP and +27Energy
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Oct 18, 2005, 06:36 AM // 06:36 | #8 |
Jungle Guide
Join Date: Aug 2005
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I'm pretty sure I had an offhand +12 normal and like +4 more energy when health>50 or something, without the -1degen.
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Oct 18, 2005, 06:37 AM // 06:37 | #9 |
Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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oh ur talking about a rod/wand?
max on any rod/wand is +5 energy |
Oct 18, 2005, 09:43 AM // 09:43 | #10 |
Ancient Windbreaker
Join Date: May 2005
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I have full ascetic tattoos, and the +12, +15 -1 offhand and have 65 energy. So, without the -1 regen I would have 50 energy. Add a weapon with a + energy and you could up that a little.
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Oct 18, 2005, 10:53 AM // 10:53 | #11 |
Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Monk Base = 20 Energy
Ascetic Armor Set = 18 Energy The Yakslapper = 15 Energy Total: 53 Energy Last edited by Pandora's box; Oct 18, 2005 at 09:51 PM // 21:51.. |
Oct 18, 2005, 12:34 PM // 12:34 | #12 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Monk base Energy: 20
Ascetic armor: 18 Wand/HoD sword: 5 Offhand: 12 Total: 55 I don't know where all of your numbers came from, but this is what my Monk currently has. |
Oct 18, 2005, 01:14 PM // 13:14 | #13 | |
Ancient Windbreaker
Join Date: May 2005
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Quote:
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Oct 18, 2005, 02:11 PM // 14:11 | #14 |
Frost Gate Guardian
Join Date: Jul 2005
Guild: I Dragon I [PAIN]
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For my healer I have found that its not a case of how much of an energy pip you have but how fast you can regen it, especially when using low energy cost spells like orison and word of healing.
My guy has only 45 max without morale bonuses but even just an extra +1 regen from the 15k saintly pants has made a huge difference and I rarely run out of energy when doing run-of-the-mill battles and still manage to do a decent job..except in UW where only 2 hits from those aataxes manage to kill ppl.... |
Oct 18, 2005, 02:53 PM // 14:53 | #15 | |
Krytan Explorer
Join Date: May 2005
Location: Glasgow
Guild: Voice of the Darkness
Profession: E/Mo
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Quote:
I'd say: Monk base Energy: 20 Standard armor bonus: 10 Ascetic armor: 8 Wand/HoD sword: 5 Offhand: 12 Total: 55 |
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Oct 18, 2005, 03:02 PM // 15:02 | #16 | |
Krytan Explorer
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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Quote:
Rico |
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Oct 18, 2005, 07:23 PM // 19:23 | #17 |
Wilds Pathfinder
Join Date: Jul 2005
Location: California
Guild: Men In Black
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55 is correct, although the +1 scalp is a waste, so sacrifice the +1 energy to get +1 to whatever attribute you need.
So for practical purposes 54 is the best you should hope for.(with conditions) |
Oct 18, 2005, 11:13 PM // 23:13 | #18 |
Forge Runner
Join Date: Sep 2005
Location: Ascalon 1
Profession: W/R
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I traded / found (can't remember) a +14en / -1en degen gold Truncheon, so it's possible to have +en/-degen weapons as well. I I haven't seen any rods / wands with this but it's possible.
Most of the weapons you see are +2en to +5en > 50%. |
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